For the purposes of these rules, Half Time is defined as the scheduled first 45 minutes of the 1st Half plus any added injury time/stoppage time. Normal Time and 90 Minutes Play is defined as the scheduled 90 minutes of play of the 1st and 2nd Half plus any added injury time/stoppage time. Extra Time is defined as any scheduled periods of play after Normal Time and 90 Minutes Play, plus any added injury time or stoppage time, golden/silver goals and/or Penalty Shootouts.
All bets on football matches are based on the score at the end of a scheduled 90 Minutes Play, unless otherwise stated or unless the bet has already been settled.
If a match gets divided into thirds of 3 intervals of 30 minutes, all full time bets will stand as they will be considered to have played within normal time. All half based bets that reference 1st half, 45 minutes, 2nd half, halftime fulltime, 1st half goals, or any other market that relies on a half time outcome will be void and refunded as there is no half as the match is played in thirds.
PLAYA is not responsible for any errors or amendments to any match details displayed.
In the event of a match being played on a neutral ground the team displayed to the left will be considered as the home team and the team shown on the right will be considered as the away team.
Result of the match is valid regardless of who is the host of the match
All bets will be void on matches that are abandoned unless the match is rescheduled to play within the following 24 hours
Should a match start and be abandoned prior to the completion of full time and should an official result be declared by the governing association of the match within 24 hours, relevant bets will be determined on that result, notwithstanding – (i) any later changes to the result; or (ii) any error: Provided that selections which are dependent upon the number of goals scored, including handicap selections, are void.
Winning bets must predict the winner of match at the end of Normal Time.
Winning bets must predict the match score at the end of Normal Time.
Double Result (Half Time & Full Time):
Winning bets must predict the result at Half Time and at the end of Normal Time.
Winning bets must select the first player to score a goal in the match in Normal Time. Own goals do not count for the purposes of these markets. Bets will be void on players not taking part in the match. Bets on players that are substituted or sent off before the first goal is scored are settled as losers. If a match is abandoned before the first goal is scored all bets are void including bets on Goalscorer. If a match is abandoned after the first goal is scored, all bets stand. This rule applies to all football matches worldwide.
Player to Score at Any Time:
Winning bets must select a player to score at any time in a match up in Normal Time. Own goals do not count for the purposes of this market.
Bets will be void if the player does not start at any time in Normal Time. All players who take part in the match will be considered as Runners.
Half Time Result:
Winning bets must predict the result at Half Time. In the event of the match being abandoned before Half Time, all bets will be void. Bets will stand for matches abandoned after Half Time has been reached.
Winning bets must select the total number of goals scored in the match in Normal Time. Example: 3+ means that the bet is winning if there is 3 or more goals in the match.
Winning bets must predict whether the total number of goals is under or over the quoted level in Normal Time.
Half with Most Goals:
Winning bets must predict which half has most goals scored by either team in Normal Time.
Draw no Bet:
Winning bets must predict which team wins the match in Normal Time. In the event of a draw, bets are void.
Winning bets must predict the outcome of the match based on three selections: (1) either the Home or Away team wins, (2) the Home team wins or draws or (3) the Away team wins or draws.
Winning bets must predict the winner of the match at the end of Normal Time after the final score has been adjusted by the handicap.
Winning bets must predict the team to score the first goal in Normal Time. Own goals count to the side credited with the goal.
Time of First Goal/Time of 1st Team Goal:
Winning bets must select the time band (e.g. 21-30 minutes) within which the first goal, first goal of a particular team or next goal is scored. The winning time band will be settled as the time shown by the TV broadcaster covering the match. If a goal is scored when 19 minutes, 5 seconds have elapsed on the clock, the winning time will be settled as being in the 20th minute. If a match is abandoned before the first goal is scored, all bets placed on the first goal being scored in that time band up to but not including the time of abandonment are lost. For example, if the match is abandoned after 25 minutes, bets placed on time bands 1-10 and 11-20 are losers. If a match is abandoned after the first goal has been scored all bets stand.
Winning bets must select whether there will be a one or more goals, corners or cards in a listed time band. The winning time band will be settled as the time shown by the TV broadcaster covering the match. If a goal is scored when 19 minutes, 5 seconds have elapsed on the clock, the winning time will be settled as being scored at 19:05. If a match is abandoned during any of these time bands, all bets placed will be void, unless the bet has already been settled.
Leading Minutes/Total Goal Minutes:
Goal times are recorded as the full minute that they are scored in according to the TV broadcaster's coverage of the match. For example, a goal scored after 0 minutes and 20 seconds will be recorded as the 1st Minute. A goal scored after 73 minutes and 2 seconds will be recorded as the 74th Minute. Any goal scored in injury or stoppage time in the 1st Half will be recorded as the 45th Minute. Any goal scored in injury or stoppage time in the 2nd Half will be recorded as the 90th Minute.
Total Corners/Corners in 1st Half/Corners in 2nd Half:
Winning bets must select the number of corners taken either as exact amounts (e.g. 8 corners) or in bands (e.g. 12-14 corners) in Normal Time. Corners that are awarded but are prevented from being taken for whatever reason do not count. Settlement will be made with reference to all available evidence. In the event of a match being abandoned before Half Time, all bets will be void. If the match is abandoned before the end of Normal Time, all bets other than those for Corners in 1st Half will be void.
Outright Divisional Betting:
In divisional betting, the finishing positions of the teams at the end of the scheduled program of matches will determine the placings with no allowance for play-offs or subsequent enquiries resulting in points deductions by the respective leagues.
If any team has points deducted during the season from its total attained on the field of play, the deduction will be included in its final total. However, if any deduction is made after all the games in that division have been completed, it will have no effect on the final total.
Outright Divisional Handicap Betting:
Winning bets must predict the team winning the division based on the application of the handicap.
At least one team in each division will start from scratch and all other teams in the division will be awarded a set number of points (or handicap start). Final placings will be determined by adding the points awarded to each team to the total number of points accumulated over the season. Bets must be placed prior to the start of the season and Dead Heat rules apply to team’s level on points. Goal difference does not count.
End of Season Specials:
The end of the season is defined as the time when the League programme has been completed.
Winning bets must predict which team will kick-off the match. Bets will only be accepted prior to 10 minutes before kick-off.